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Edexcel 1CP2 · Topic 5 · 5.4b

Responsible Use
of Technology

Ethics for Individuals · Health & Wellbeing · Accessibility · Inclusion

CSZoneEdexcel GCSE Computer Science 1CP2
Ethical Responsibility

Using Technology Ethically

Do not copy, modify, or distribute software without a licence — this is illegal under copyright law
Do not access computer systems without authorisation — Computer Misuse Act offence
Respect others' privacy — do not share personal information or images without consent
Acknowledge sources: using others' code, images, or text without attribution is plagiarism
As a programmer: consider the social impact of the software you create — could it harm users?
Health & Wellbeing

Physical and Mental Health

Physical: prolonged screen use can cause eye strain (20-20-20 rule: every 20 minutes, look 20 feet away for 20 seconds). Poor posture leads to RSI (Repetitive Strain Injury) and back problems. Sedentary use reduces physical activity.
Mental health: excessive social media use is linked to anxiety, depression, and poor self-image, especially in young people
Screen addiction: compulsive checking of devices disrupts sleep (blue light) and reduces face-to-face interaction
Accessibility & Inclusion

Technology for Everyone

Accessibility: technology should be usable by people with disabilities. Screen readers, voice control, captions, high-contrast modes, and adjustable text sizes all improve inclusivity.
Digital divide: not everyone has equal access to technology — gaps exist across age, income, geography, and ability
Responsible design: web developers should follow WCAG (Web Content Accessibility Guidelines) to make content accessible
E-inclusion initiatives: efforts to ensure elderly, disabled, and low-income groups can participate digitally
Exam Practice

Have a go at this question

Edexcel-style question
Describe two ways technology developers can make their products more ethically and socially responsible.
4 marks
Design products with accessibility in mind [1] so users with disabilities can use assistive features such as screen readers [1]. Ensure software does not collect unnecessary personal data [1], reducing privacy risks and complying with data protection legislation [1].
Key Takeaways

What to Remember

Responsible use: respect copyright, don't hack, protect privacy, acknowledge sources
Health: eye strain (20-20-20 rule), RSI, posture; mental health risks of social media
Accessibility: design for all users; screen readers, captions, high-contrast, voice control
Digital divide: unequal access to technology; e-inclusion initiatives aim to bridge this gap