| Technology | Description | Examples |
|---|---|---|
| Electronic messages sent via the internet using protocols (SMTP/IMAP/POP3); asynchronous; can include attachments | Gmail, Outlook, Yahoo Mail | |
| Instant messaging / chat | Real-time text-based communication; synchronous; often includes multimedia | WhatsApp, iMessage, Telegram, Teams chat |
| Video conferencing | Live audio/video communication between remote participants | Zoom, Microsoft Teams, Google Meet, FaceTime |
| Social media | Platforms for sharing content, connecting with others, and public/private communication | Instagram, Twitter/X, TikTok, Facebook, LinkedIn |
| Forums / online communities | Asynchronous threaded discussions on shared-interest topics | Reddit, Stack Overflow, Discord servers |
| VoIP (Voice over IP) | Voice calls transmitted over the internet rather than traditional phone networks | Skype, WhatsApp calls, Zoom audio |
| Threat | Description | Impact |
|---|---|---|
| Cyberbullying | Repeated harassment, intimidation, or humiliation online — via messages, posts, or sharing images without consent | Mental health harm: anxiety, depression, self-harm; particularly impacts young people |
| Online grooming | Predators build trust with children online over time, with intent to exploit or abuse | Severe harm to children; criminal offence under Sexual Offences Act 2003 |
| Fake news / misinformation | False or misleading content shared as fact on social media | Public confusion, undermines democracy, can incite violence |
| Hate speech | Content that attacks individuals based on protected characteristics (race, religion, gender, sexuality) | Discrimination, incitement to violence, psychological harm |
| Privacy invasion | Over-sharing personal information, location data, or photos that can be used by stalkers or thieves | Physical safety risk, identity theft |
| Addiction / screen time | Social media platforms deliberately designed to maximise engagement using dopamine reward loops | Mental health issues, reduced productivity, sleep disruption |
Online communication has transformed society. Social media platforms reach billions of users and influence politics, culture, and public health. During COVID-19, online communication became essential for work, education, and maintaining social connections. However, the rapid spread of misinformation (e.g. anti-vaccine content), algorithmic echo chambers (where users only see views they already hold), and the mental health impacts on young people have become major societal concerns requiring regulatory responses (e.g. the UK Online Safety Act).
8 questions
| Term | Definition |
|---|
10 minutes · Exam-style